Best Team To Beat The New Full Bug Squad Star Wars Galaxy Of. Lead epic Viking raids against Saxon troops and fortresses. Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. #SWGOH #Counter Series | 5v5 | Counter Padme Galactic Republic with Traya and Thrawn | #SWGOH General Kenobi Synergy: Clone Trooper • 501st. Jedi allies gain 20% Max Health, and other allies gain half that amount. In addition, at the start of each of their turns, Jedi allies heal for 8% of Barriss Offee's Max Health, and other allies heal half that amount. Ahsoka Tano Scoring is based on efficiency as the fewer attacks needed to beat your enemy’s team, and the more effective your win is, the more points you score. For defensive Darth Revan teams in the GAC and Territory Wars, for example, the pre-fight checks are much more important when using a non-Galactic Legend character counter as … Synergy: Jedi. The Sith—a malevolent order of dark side Force users, founded by rogue Jedi during the Hundred-Year Darkness—were able to establish their rule over the galaxy for a period of time. All enemies deal 25% less damage when attacking out of turn. In the GAC, losing characters, even one, can be the difference in a win or a loss. https://wiki.swgoh.help/index.php?title=Galactic_Republic&oldid=23839. Meanwhile in Territory Wars, a loss of a character or two is less impactful than the GAC, and the Arena is a win or lose only situation. Jedi and Clone allies have +30% Offense and +20% Critical Damage and other allies have half that amount. Padmé Amidala CubsFanHan interviews Xaereth, author of the complete SWGoH Counters spreadsheet! Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for Jedi allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns. Star Wars Galaxy of Heroes Events. Synergy: Expose. Find the next event dates, history, tips & tricks, & rumors in EA's Star Wars Galaxy of Heroes mobile game. Instead of creating a text chart below as we started with, we’re going to share the awesome infographics made by the SWGoH community to help assist players in the Grand Arena Championships seeking effective counter teams. CT-7567 "Rex" Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Synergy: Protection Up. Synergy: Clone Trooper • Galactic Republic. GC: Malachor is a very difficult GC, but is totally beatable with the right teams. Lead Synergy: Clone Trooper • Galactic Republic Commander Luke Skywalker, Jedi Training Rey, Chewbacca, Thrawn, Yoda, and more. Clone allies gain 30% Critical Chance, and other allies gain half that amount. Before the rise of the Galactic Republic, its predecessor, the Old Republic, gradually declined and ultimately fell as a result of its conflict with the Sith. Allies with Protection have +15% Offense and Defense, doubled for Galactic Republic allies.Reinforcement Bonus: Reinforcements gain Valor for 2 turns. To start, pre-fight checks are important, especially on specific team compositions. Lead Synergy: Jedi For additional help and resources check out the Discord for the faction. 2019-10-07 06:21 pm All allies gain 30 Defense and Jedi allies gain 35% Counter Chance and 25% Counter Damage. Clone Trooper allies have +50% Defense, and other allies gain half that amount. Event News & Rumors. *Update* 10 minutes later I was able to beat it undersize on tier 6, using DR, Malak, Bastilla and Gideon. r/SWGalaxyOfHeroes: Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and … Territory Battles, Which Characters First? Lead Synergy: All • Clone Trooper • 501st Synergy: Jedi. Jedi allies gain 20% Offense and 9% Critical Chance, and they recover 5% of their Max Health when scoring a Critical Hit. Another infographic from Skelturix is below to help you counter teams in 5v5 Grand Arena Championship battles as well. General Skywalker Lead Synergy: Clone Trooper • Jedi However, while Territory Wars includes two players facing off in head to head competition. Lead Synergy: Jedi Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. Note: Clone Troopers and 501st will not be covered here. Lead Synergy: All • Galactic Republic Padme Amidala is one of the toughest teams in the Star Wars: Galaxy of Heroes to beat but the Empire shows her who is boss! Synergy: Clone Trooper • 501st. Mace Windu Endurance Your Future in SWGoH, Which Characters First? General Anakin's kit has been announced.General Anakin is confirmed to unlock at 5* and will require GET1 for more shards. Whenever an ally is evaded, they gain Advantage for 2 turns. Shaak Ti In addition, here is the link to a recent CubsFanHan video to help you (hopefully) successfully counter Darth Revan, General Skywalker, the Nightsisters and even the Galactic Legend characters in the Grand Arena Championships. Top mods and full zetas not required. The 5v5 portion of the Grand Arena Championships are really no different than Territory Wars or the Squad Arena other than the need for survivability. Lead Synergy: All • Clone Trooper • 501st Lead Synergy: All • Jedi. Each ally has a 55% chance to remove Stealth from each enemy at the start of their turn. Players use similar strategies in the GAC as other areas of the game and ships were playable in one territory of the old Grand Arena with characters used in the other three territories on the holotable. Synergy: Valor • Galactic Republic. Gideon's turn meter r… Synergy: Concussion Mine • Valor • Target Lock • Jedi • Galactic Republic • Unending Loyalty. All allies have +25% Potency and Galactic Republic allies have +25% Accuracy. Galactic War and Mid-Tier Arena, Which Characters First? Synergy: Daze • Armor Shred, All units can't be revived.All 501st allies have +50% Critical Damage.When an enemy gains a buff, all 501st allies gain 2% Offense (stacking) until the end of the encounter.While there are other active 501st allies, General Skywalker:- Can't drop below 100% Health- Advances if he has 100% Protection and takes Cover if he has 0% Protection at the end of every turn- Removes all other status effects when he takes Cover- Leaves Cover and takes a bonus turn when all other 501st allies are defeatedAdvance:- Taunt, which can’t be dispelled or prevented- Other 501st allies can’t lose HealthCover:- Can't be targeted- Immune to damage and status effects- Speed set to 0- Recover 10% Protection and Turn Meter at the end of every turn, which can’t be prevented, Grand Master Yoda Lead Synergy: 501st However, while Territory Wars includes two players facing off in head to head competition.… If the enemy leader is Light Side Galactic Republic or Jedi, reduce Lord Vader's cooldown's by … Aayla Secura After the fall of the ancient Sith, a number of star systems united to form the democratic union known as the Galactic Republic. Courage can't be copied, dispelled, or prevented.Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health, Plo Koon Jedi Knight Anakin Clone Trooper allies recover 5% Health and Protection when they attack out of turn.At the start of the battle, Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense for each Clone Trooper ally. All enemies deal 25% less damage when attacking out of turn. Synergy: Padmé Amidala • Galactic Republic. If you enjoyed my video, please LIKE and SUBSCRIBE. CC-2224 "Cody" Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated. Synergy: Jedi Knight Anakin • Galactic Republic • Light Side • Protection Up, Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. For the infographic chart on Grand Arena Championships counters below, credit to u/CaptainFalcon_ & DKM for their fine work. 2019-10-09 08:46 pm. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn. All allies have +50 Defense, and a 50% chance to gain Defense Up for 3 turns whenever they are damaged. This increase is doubled for 501st Clone Troopers and halved for other allies. Galactic Republic Jedi is an advanced specification for units that are required or gain … Jedi allies gain 40% Tenacity and recover 10% of their Max Health when they resist an effect. Synergy: Clone Trooper • Jedi. I just dont think I have those teams. Luminara Unduli Clone Trooper allies have +35 Speed. Relive the visceral fighting style of the Vikings as you dual-wield powerful weapons. Lead Synergy: Jedi All allies have +25% Potency and Galactic Republic allies have +25% Accuracy. Create new page for guides and put a link here. TL;DR Character Farm Lists, SWGoH 101: Soloing Heroic Pit Raid (Rancor), SWGoH 101: Rancor Solo – Breaking Down Raid Enemies, SWGoH 101: Rancor Solo – The Solo Process, SWGoH 101: Rancor Solo – Best Raid Toons and Why, SWGoH 101: Rancor Solo – Sample Heroic Rancor Solo Teams, SWGoH 101: Unlocking 7* Commander Luke Skywalker, SWGoH 101: Defeating Artist of War – Phoenix Gear, SWGoH 101: Defeating Artist of War – The Battles, SWGoH 101: Defeating Artist of War – RNG and Patience, SWGoH 101: Exponential Explanations (Character Levels), HSTR Farming Guide – Phase 2: Leia Spam, Sith, Troopers, and others, HSTR Farming Guide – Phase 4 Nihilus: Nightsisters, Territory Wars Guide – The Defensive Teams, Corsair LL Series LL120 RGB 120mm Dual Light Loop RGB LED PWM Fan Single Pack, MSF Envoy: No Intentions by Scopely to Repeat 2019’s Orb Opening Event, HPWU: Finding Formidable Foes in Wizarding Challenges (Fortresses), Avatar PR: 0.7.0 Update Features Several Major Changes, Apple Gift Card – App Store, iTunes, iPhone, iPad, Airpods, Macbook, accessories and more (Email Delivery), SteelSeries Arctis 9X Wireless Gaming Headset – Integrated Xbox Wireless + Bluetooth – 20+ Hour Battery. Lead Synergy: Galactic Republic • Light Side All allies gain 25% Tenacity and Jedi allies gain 45 Defense. Negotiator Jedi allies have +30% Tenacity. If Anakin's Starfighter is present at the start of battle, it gains Unending Loyalty for 3 turns.Reinforcement Bonus: Reinforcements gain Critical Damage Up for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. This page was last edited on 24 April 2020, at 22:02. Synergy: Clone Trooper. > NEW! > NEW! Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for Jedi allies. 501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit. Synergy: Concussion Mine • Valor • Target Lock • Jedi • Galactic Republic • Unending Loyalty. Non-Jedi allies receive half of the Evasion bonus and Heal effect. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. Howdy, Stranger! Lead Synergy: All • Jedi • Galactic Republic Arena Trials Traya Triumvirate Vs Padme Galactic Republic Youtube. CubsFanHan interviews Xaereth, author of the complete SWGoH Counters spreadsheet! Like Territory Wars in Star Wars Galaxy of Heroes, the Grand Arena Championships allow players to place a defense and then, 24 hours later, attack their opponent's defense. Clone allies recover 5% of their Max Protection whenever they use a Basic ability. Lead Synergy: Clone Trooper • Jedi Using Padmé lead to effectively take out NS in Grand Arena. Lead Synergy: Jedi • Nightsister Lead Synergy: All • Clone Trooper Clone Trooper allies and 501st allies have +20% Max Health. Updated Counter List As Of 7 17 2019 Swgalaxyofheroes. Darth Vader (Cyborg) has +50% Counter Chance, Defense Penetration, and has a 40% chance to deal true damage to a random enemy during Sheev Palpatine's (@Atharva's) turn. Like Territory Wars in Star Wars Galaxy of Heroes, the Grand Arena Championships allow players to place a defense and then, 24 hours later, attack their opponent’s defense. Challenge yourself with…, SWGoH: Geonosis Republic Offensive – Phase 4 Jedi Combat Mission Walkthrough, SWGoH: Geonosis Republic Offensive – Phase 4 GAS & 501st Combat Mission Walkthrough, SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power, SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing – How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing – 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing – When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Rey’s Hero’s Journey Event, Rey’s Hero’s Journey: Mods and Strategies, Which Characters First? If they dispel any enemies, they gain Offense Up for 1 turn. 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All • Clone Trooper allies have +14 % Evasion, and more event dates, history, tips tricks!
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